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Engineering Dynamics Company, LLC

HVE Software Manual (Markdown Edition)

This directory contains the HVE (Human Vehicle Environment) user manual in Markdown form. It was produced by reviewing the legacy on-line help topics in HTMLHelp/HTMLFiles/ (the source of the compiled HVE.chm manual) and updating each topic against the current source code:

  • HVEINV-64/ — the HVE application (dialogs, editors, reports)
  • Physics/ — the simulation engines (EDCRASH, EDGEN, EDHIS, EDSMAC, EDSMAC4, EDSVS, EDVDS, EDVSM, EDVTS, SIMON, DyMesh)

Each page notes the legacy help topic it was derived from. Options that were missing or undocumented in the old help have been documented from the current code; options that no longer exist in the code have been removed or flagged.

Contents

Section Covers
01 — User Interface 3-D editor, preferences, units, playback, cameras, rendering, grids, lights, overlays, text
02 — Vehicles Vehicle information, inertias, sprung mass, payload, CG, stiffness coefficients (A/B), body torsion, aerodynamic drag
03 — Suspension & Steering Suspension data, springs/shocks, jounce/rebound, roll steer, camber, anti-pitch, spindle axis, steering system, wheel locations
04 — Brakes & Powertrain Brake assemblies and designer (disc, dual-piston, wedge, duo-servo, duplex), brake tables, drivetrain, transmission, differential
05 — Tires & Wheels Tire data, friction, physical data, Fy vs. inclination, slip vs. rolloff, wheels
06 — Safety Systems Air bags, belt restraint systems, accelerometers
07 — Humans Human models, human information, CG, joint properties, material properties
08 — Environment Environment information, surfaces, contact surfaces, materials, friction, geometry primitives (box, cone, cylinder, sphere, ellipsoid)
09 — Events & Driver Controls Event setup, position/velocity, driver controls (steering, braking, throttle), contacts, inter-vehicle connections, simulation controls
10 — Calculation Options Per-model calculation options: EDCRASH, EDGEN, EDHIS, EDSMAC, EDSMAC4, EDSVS, EDVDS, EDVSM, EDVTS
11 — Reports & Output Accident history, damage data, collision pulse, trajectory and variable-output reports/graphs

Program Manuals

Updated Markdown editions of the HVE program manuals, each reviewed against the current physics engine and application code:

Manual
EDCRASH
EDGEN
EDHIS
EDSMAC
EDSMAC4
EDSVS
EDVDS
EDVSM
EDVTS
SIMON
DyMESH
GATB
RDF
Damage Studio

HVE User's Manual

Updated Markdown edition of the HVE User's Manual (Version 5, Seventh Edition), in hve-users/:

Section Covers
01 — Overview Using HVE, What is HVE?, How to use HVE
02 — Menu Reference Files, Set-up, View, Options, Help menus
03 — Human Editor Creating/editing humans, human model definition
04 — Vehicle Editor Creating/editing vehicles, vehicle model definition
05 — Environment Editor Creating/editing environments, environment model definition
06 — Event Editor Creating/editing events, event model definition
07 — Playback Editor Report/playback windows, editing the event sequence
08 — 3-D Editor 3-D editor, object tools, manipulators, tutorial
09 — Video Output Video basics, HVE video interface
10 — Brake Designer HVE Brake Designer
11 — Appendices Back matter