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Chapter 9 — Human Model Definition

Updated Markdown edition of the HVE User's Manual (HVE Version 5, Seventh Edition, January 2006), Chapter 9, manual pages 9-1 through 9-16. Verified against the current HVE application source (HVEINV-64/) and the physics human data structure (Physics/Include/HUMAN.H).

Overview

The HVE Human Editor displays the current human in the Human Viewer (see Figure 9-1). The HVE Human model is a physical/mathematical model based on GEBOD [3.9, 3.10], a program developed at Wright-Patterson Air Force Base under Federal sponsorship. The model has 15 segments and 14 joints. A schematic diagram of the HVE Human Model is shown in Figure 9-2. The original purpose of GEBOD was to produce anthropomorphically correct models of human pilots for purposes of design of the cockpits of fighter aircraft, although GEBOD is now used by several occupant dynamics simulators used in the study of motor vehicle safety [3.15, 3.16].

The Human Model parameters for the HVE Human Model are selected by clicking on the individual segment CG spheres in the Human Viewer. Clicking on a segment displays an option list of parameter groups for that segment (see the Human CG Dialog reference page). The Human Model parameters are divided into the following groups:

  • Inertial Properties for each segment
  • Color for each segment
  • Contact Ellipsoid Properties for each segment
  • Injury Tolerances for the selected human
  • Joint Properties for each segment

These categories, and their associated parameters, are described in the following sections.

Figure 9-1 Figure 9-1: Human Editor, Viewer and Segment Data pop-up menu.

Figure 9-2 Figure 9-2: HVE Human Model with 15 segments and 14 joints. The HVE Human Model [3.9] is based on GEBOD [3.10].

The 15 segments are: Pelvis, Abdomen, Chest, Neck, Head, right and left Upper Legs, right and left Lower Legs, right and left Feet, right and left Upper Arms, and right and left Lower Arms (segment list per the current segment popup dialog; see the Human CG Dialog reference page).

Inertial Properties

Inertial parameters for the HVE Human Model are defined for each of the 15 segments. To view and edit the current human's inertial parameters, click on the desired segment and choose Inertias from the cascade menu. The individual parameters are displayed in the Inertias dialog, as shown in Figure 9-3 and Table 9-1. See also the Inertial Data Dialog reference page.

Figure 9-3 Figure 9-3: Human Segment Inertias dialog.

Table 9-1: Inertial Parameters for each human segment

Parameter Unit Name Description
Weight UtHumForce Weight of selected segment (HVE calculates and stores the segment mass by dividing the entered weight by the current acceleration of gravity)
Rotational Inertias UtHumInertia Rotational inertias about the segment i, j and k (roll, pitch and yaw) axes

(updated: the current dialog also displays the read-only computed segment Mass and the read-only Total Weight of the entire human — the sum of all 15 segment masses multiplied by the current acceleration of gravity.)

Segment Color

The color of each of the 15 segments is user-definable. To view and edit the current segment color, click on the desired segment and choose Color from the cascade menu. The Human Color dialog (see Figure 9-4 and Table 9-2) is displayed. The current color is displayed in the color patches on the left side of the dialog (the left patch is the current color, the right patch is the previous color). To edit the color, click on the color wheel at the desired color location. To edit the intensity (brightness), drag the intensity slider to the left (darken) or right (lighten). Click on the Copy To All Segments checkbox to apply the selected color to all segments.

Figure 9-4 Figure 9-4: Human Color dialog.

Table 9-2: Color Parameters for each human segment

Parameter Unit Name Description
RGB Color Values UtNone Red, green and blue color values for the selected segment
Color Intensity UtNone Brightness (0 = dark, 1 = bright)

Contact Ellipsoid Properties

Ellipsoid properties for the HVE Human Model are defined for each of the 15 segments. To view and edit the current human's ellipsoid parameters, click on the desired segment and choose Ellipsoids from the cascade menu. The individual parameters are displayed in the Contact Ellipsoids dialog, as shown in Figure 9-5 and Table 9-3. See also the Contact Ellipsoids Dialog reference page.

Figure 9-5 Figure 9-5: Human Contact Ellipsoids dialog.

Up to three individual ellipsoids may be supplied for each segment (code: MAXELLIPSOIDSPERSEGMENT = 3). To create a new ellipsoid, click on Add, and enter a new name. To view and edit the properties of an existing ellipsoid, click on the combo box arrow to display the list of available ellipsoids, then select the desired ellipsoid.

Table 9-3: Contact Ellipsoid Parameters for each human segment

Parameter Unit Name Description
Ellipsoid Name 30-character text string User-supplied names for each contact ellipsoid
Center Coordinates UtHumDispLength The coordinates of the center of the selected ellipsoid, defined relative to the segment principal axis system
Semi-axis Length UtHumDispLength The semi-axis i, j and k lengths of the selected ellipsoid
Principal Axes UtHumDispAngle The angles of the i, j and k ellipsoid axis system relative to the segment axis system (see Figure 9-6)
Ellipsoid Material Name UtNone Name for material attached to current ellipsoid

Figure 9-6 Figure 9-6: Human Segment Coordinate System.

Figure 9-7 Figure 9-7: Human Contact Ellipsoids Coordinate System.

Contact Ellipsoid Material Properties

Each contact ellipsoid has material attributes. The material attributes are assigned by selecting a material file. These material files are user-editable. In addition, material files may be opened and saved for later application.

To view and edit the human ellipsoid material properties, select an ellipsoid using the Contact Ellipsoids dialog, then click on Material. The Human Materials dialog is displayed, as shown in Figure 9-8. The material attributes are defined in Table 9-4. See also the Human Material Properties Dialog reference page, which describes the dialog's force-deflection graph display.

Table 9-4: Human Contact Ellipsoid Material Parameters

Parameter Unit Name Description
Material Name UtNone User-editable material name
Constant UtHumForce Force required to initiate deflection
Linear Stiffness UtHumMatLinear Linear material deformation coefficient
Quadratic Stiffness UtHumMatQuad Quadratic material deformation coefficient
Cubic Stiffness UtHumMatCubic Cubic material deformation coefficient
Damping Constant UtHumMatDamp Material velocity-dependent deformation constant
Friction Constant UtNone Inter-segment friction coefficient
Maximum Force UtHumForce Force at which 3rd-order force-deflection relationship is abandoned
Maximum Deflection UtHumDispLength Deflection at which 3rd-order force-deflection relationship is abandoned (updated: unit name was listed as UtHumDispLinear in the original manual; the current code uses UtHumDispLength)
Unloading Slope UtHumMatLinear Linear unloading slope beginning at maximum deflection

Figure 9-8 Figure 9-8: Human Materials Properties dialog displays the current material attributes for the selected ellipsoid. The dialog also allows the user to open and save human material files.

Injury Tolerances

Injury Tolerances may be defined for the current human. These injury tolerances are used during the current event as guidelines to estimate when specific injuries might occur.

NOTE: Injury Predictions are an available Output Report.

To view and edit the current human's injury tolerances, click on any segment and choose Injury Tolerances from the cascade menu. The individual parameters are displayed in the Injury Tolerances dialog, as shown in Figure 9-9 and Table 9-5. See also the Injury Tolerance Data Dialog reference page.

Figure 9-9 Figure 9-9: Human Injury Tolerance dialog.

Table 9-5: Injury Tolerance Parameters for the current human

Parameter Unit Name Description
HIC n/a Head Injury Criterion, an empirically derived index [6.1] used to estimate the probability of a closed head injury
Head Pitch Concussion UtHumAccelAngular (deg/sec²) Angular acceleration of the head about the pitch axis of the neck
Head Side Acceleration UtHumAccelLinear (g) Linear acceleration of the head in the direction of the head-fixed j-axis
Chest SI UtHumChestSI (g) Chest Severity Index, an injury index indicating the maximum chest acceleration
Chest Force UtHumForce The tolerance for peak force against the chest in the direction of the chest-fixed i-axis
Chest Forward Acceleration UtHumAccelLinear (g) The tolerance for peak chest acceleration in the direction of the chest-fixed i-axis
Maximum Axial Femur Load (Max Knee Force) UtHumForce The tolerance for peak axial loading of the femur (updated: labeled "Max Knee Force" in the current dialog and stored as KneeForce)
Maximum Lap Belt Force — Left Belt / Right Belt UtHumForce The tolerance for lap belt tension, above which injury is expected to occur to the abdomen
Maximum Torso Belt Force — Left Belt / Right Belt UtHumForce The tolerance for torso belt tension, above which injury is expected to occur to the torso

(updated: the original manual listed a single Maximum Lap Belt Force and a single Maximum Torso Belt Force. The current human model stores four separate belt injury tolerances — LeftLap, RightLap, LeftTorso and RightTorso — and the current dialog provides separate left-belt and right-belt entries for both the lap and torso webbing.)

(updated: the unit names for the head and chest acceleration tolerances were listed in the original manual as UtHumAccelAngle and UtHumAccelLength; the current code uses UtHumAccelAngular and UtHumAccelLinear, and Chest SI has its own unit type, UtHumChestSI.)

Joint Parameters

Joint parameters for the HVE Human Model are defined for each of the 14 joints. To view and edit the current human's joint parameters, click on the desired segment and choose Joints from the cascade menu. The Joints dialog is displayed, as shown in Figure 9-10 and Table 9-6. The dialog contains an option list containing the names of each joint attached to the selected segment (a segment may have up to 4 attached joints; code: MAXJOINTSPERSEGMENT = 4), and the joint i, j, k coordinates relative to the selected segment coordinate system (see Figures 9-2 and 9-11). Click on the option list to display and select a different joint. See also the Joint Data Dialog reference page.

Figure 9-10 Figure 9-10: Human Joint Coordinates dialog.

Table 9-6: Joint Parameters for each human segment

Parameter Unit Name Description
Joint Coordinates UtHumDispLength i, j and k coordinates of selected joint, defined relative to the segment principal axis system

Figure 9-11 Figure 9-11: Human Joint Coordinate System.

Joint Properties

Each joint is defined by a number of physical properties. To view and edit these properties, first choose Joints to display the Joint Data dialog (see Figure 9-10), then click on Properties. The Joint Properties dialog is displayed, as shown in Figure 9-12. The individual properties are defined in Table 9-7. Except for the joint type, each property is entered separately for rotation about the joint's i, j and k axes. See also the Joint Properties Dialog reference page.

Figure 9-12 Figure 9-12: Human Joint Properties dialog.

Table 9-7: Joint Properties for each joint

Parameter Unit Name Description
Joint Type n/a Either Ball-and-Socket or Hinge
Stop Angle, + Axis Rotation UtHumDispAngle The angle at which the joint stop is applied for positive i, j and k segment rotations
Stop Angle, − Axis Rotation UtHumDispAngle The angle at which the joint stop is applied for negative i, j and k segment rotations
Stop Elasticity, + Axis Rotation UtHumElastLinear Joint stop linear elastic property for positive rotations about the i, j and k axes
Stop Elasticity, − Axis Rotation UtHumElastLinear Joint stop linear elastic property for negative rotations about the i, j and k axes
Stop Energy Dissipation UtNone Ratio of dissipated to total energy at the joint stop
Linear Elastic Constant UtHumElastLinear Joint linear elastic property during normal range of motion for rotations about the i, j and k axes
Quadratic Elastic Constant UtHumElastQuad Joint quadratic elastic property during normal range of motion for rotations about the i, j and k axes
Cubic Elastic Constant UtHumElastCubic Joint cubic elastic property during normal range of motion for rotations about the i, j and k axes
Damping Constant UtHumDamp Joint damping property during normal range of motion for rotations about the i, j and k axes
Full Damping Angular Velocity UtHumVelAngular Angular velocity required to achieve full joint damping
Joint Injury Tolerance, Max + Rotation Angle UtHumDispAngle The positive joint angle which, if exceeded, is predicted to cause injury to the joint
Joint Injury Tolerance, Max − Rotation Angle UtHumDispAngle The negative joint angle which, if exceeded, is predicted to cause injury to the joint

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