HVE User's Manual — Section One: Overview¶
Updated Markdown edition of the legacy HVE User's Manual (HVE Version 5,
Seventh Edition, January 2006), "USING HVE" overview and Section One,
verified against the current HVE source code (HVEINV-64/, Physics/).
Contents¶
| File | Original pages | Contents |
|---|---|---|
| 00-using-hve.md | O-1 .. O-5 | Using HVE: assumptions, how to use this manual, step-by-step procedure, conventions, problem determination, window manager basics |
| 01-what-is-hve.md | 1-1 .. 1-6 | Chapter 1, What Is HVE?: purpose, simulation environment concept, HVE-compatible calculation models, editors, databases |
| 02-how-to-use-hve.md | 2-1 .. 2-39 | Chapter 2, How To Use HVE (Part A): getting started, menu bar, modes, creating humans, vehicles and environments, the 3-D Editor, creating, setting up and executing events, the Event Controller, choosing options |
| 02b-how-to-use-hve.md | 2-40 .. 2-69 | Chapter 2 (Part B): creating Report and Playback windows, output report types, Variable Output Table, Playback Controller, combining and editing multiple events, Audit Trail, creating case files, human/vehicle/tire databases, printing results, setting the view, overlays |
| 02c-how-to-use-hve.md | 2-70 .. 2-104 | Chapter 2 (Part C): selecting user options (Key Results, coordinate axes, contacts, velocity vectors, skidmarks, targets, grid, units, render options, simulation controls, playback options, calculation options, DyMESH, Get Surface Information, preferences), getting help, video interface |
Related references¶
Dialog-level field descriptions are maintained in the code-verified dialog reference:
- User Interface (menus, viewers, playback controls)
- Vehicles • Suspension/Steering • Brakes/Powertrain • Tires/Wheels • Safety Systems
- Humans • Environment
- Events and Driver Controls • Calculation Options • Reports and Output
Next: Using HVE — High-Level Overview →