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HVE User's Manual — Section One: Overview

Updated Markdown edition of the legacy HVE User's Manual (HVE Version 5, Seventh Edition, January 2006), "USING HVE" overview and Section One, verified against the current HVE source code (HVEINV-64/, Physics/).

Contents

File Original pages Contents
00-using-hve.md O-1 .. O-5 Using HVE: assumptions, how to use this manual, step-by-step procedure, conventions, problem determination, window manager basics
01-what-is-hve.md 1-1 .. 1-6 Chapter 1, What Is HVE?: purpose, simulation environment concept, HVE-compatible calculation models, editors, databases
02-how-to-use-hve.md 2-1 .. 2-39 Chapter 2, How To Use HVE (Part A): getting started, menu bar, modes, creating humans, vehicles and environments, the 3-D Editor, creating, setting up and executing events, the Event Controller, choosing options
02b-how-to-use-hve.md 2-40 .. 2-69 Chapter 2 (Part B): creating Report and Playback windows, output report types, Variable Output Table, Playback Controller, combining and editing multiple events, Audit Trail, creating case files, human/vehicle/tire databases, printing results, setting the view, overlays
02c-how-to-use-hve.md 2-70 .. 2-104 Chapter 2 (Part C): selecting user options (Key Results, coordinate axes, contacts, velocity vectors, skidmarks, targets, grid, units, render options, simulation controls, playback options, calculation options, DyMESH, Get Surface Information, preferences), getting help, video interface

Dialog-level field descriptions are maintained in the code-verified dialog reference:


Next: Using HVE — High-Level Overview